This is my Character overview of our Second Year production, 'Destructoid: Glooptar's Revenge' by our team Hybrid Digital
In the game you control Glooptar, a Glooptarian who is trying to save his kind from being turned into Grav Juice by the dreaded Human race. You can possess the Characters and a majority of the Environmental Props in order to get around the map and complete your objectives to free your brothers and sisters
All of the Game Artists created assets for the Environment, Props and Characters
I was responsible for creating the Astronaut and Guard NPCs, along with 8 of their Animations that feature in the game which are displayed here
These were all Modelled and Rigged in Maya and textured using Substance Painter and Photoshop and were then brought into the Unity Engine for their in game application
Gameplay Trailer put together by Anthony Perrini